Computer
From Wikipedia, the free encyclopedia Jump to: navigation, search For other uses, see Computer (disambiguation). "Computer system" redirects here. For other uses, see Computer system (disambiguation). "Computer technology" redirects here. For the company, see Computer Technology Limited. Pagesemi-protected Computer Acer Aspire 8920 Gemstone by Georgy.JPGColumbia Supercomputer - NASA Advanced Supercomputing Facility.jpgIntertec Superbrain.jpg 2010-01-26-technikkrempel-by-RalfR-05.jpgThinking Machines Connection Machine CM-5 Frostburg 2.jpgG5 supplying Wikipedia via Gigabit at the Lange Nacht der Wissenschaften 2006 in Dresden.JPG DM IBM S360.jpgAcorn BBC Master Series Microcomputer.jpgDell PowerEdge Servers.jpg A computer is a general purpose device that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem. Conventionally, a computer consists of at least one processing element and some form of memory. The processing element carries out arithmetic and logic operations, and a sequencing and control unit that can change the order of operations based on stored information. Peripheral devices allow information to be retrieved from an external source, and the result of operations saved and retrieved. The first electronic digital computers were developed between 1940 and 1945 in the United Kingdom and United States. Originally they were the size of a large room, consuming as much power as several hundred modern personal computers (PCs).[1] In this era mechanical analog computers were used for military applications. Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space.[2] Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. Personal computers in their various forms are icons of the Information Age and are what most people think of as "computers". However, the embedded computers found in many devices from mp3 players to fighter aircraft and from toys to industrial robots are the most numerous. Contents [hide] * 1 History of computing o 1.1 Limited-function early computers o 1.2 First general-purpose computers o 1.3 Stored-program architecture o 1.4 Semiconductors and microprocessors * 2 Programs o 2.1 Stored program architecture o 2.2 Bugs o 2.3 Machine code o 2.4 Programming language + 2.4.1 Low-level languages + 2.4.2 Higher-level languages o 2.5 Program design * 3 Components o 3.1 Control unit o 3.2 Arithmetic logic unit (ALU) o 3.3 Memory o 3.4 Input/output (I/O) o 3.5 Multitasking o 3.6 Multiprocessing o 3.7 Networking and the Internet o 3.8 Computer architecture paradigms * 4 Misconceptions o 4.1 Required technology * 5 Further topics o 5.1 Artificial intelligence o 5.2 Hardware + 5.2.1 History of computing hardware + 5.2.2 Other hardware topics o 5.3 Software o 5.4 Languages o 5.5 Professions and organizations * 6 See also * 7 Notes * 8 References * 9 External links History of computing The Jacquard loom, on display at the Museum of Science and Industry in Manchester, England, was one of the first programmable devices. Main article: History of computing hardware The first use of the word "computer" was recorded in 1613, referring to a person who carried out calculations, or computations, and the word continued with the same meaning until the middle of the 20th century. From the end of the 19th century the word began to take on its more familiar meaning, a machine that carries out computations.[3] Limited-function early computers The history of the modern computer begins with two separate technologies, automated calculation and programmability, but no single device can be identified as the earliest computer, partly because of the inconsistent application of that term. A few devices are worth mentioning though, like some mechanical aids to computing, which were very successful and survived for centuries until the advent of the electronic calculator, like the Sumerian abacus, designed around 2500 BC[4] of which a descendant won a speed competition against a modern desk calculating machine in Japan in 1946,[5] the slide rules, invented in the 1620s, which were carried on five Apollo space missions, including to the moon[6] and arguably the astrolabe and the Antikythera mechanism, an ancient astronomical computer built by the Greeks around 80 BC.[7] The Greek mathematician Hero of Alexandria (c. 10–70 AD) built a mechanical theater which performed a play lasting 10 minutes and was operated by a complex system of ropes and drums that might be considered to be a means of deciding which parts of the mechanism performed which actions and when.[8] This is the essence of programmability. Around the end of the 10th century, the French monk Gerbert d'Aurillac brought back from Spain the drawings of a machine invented by the Moors that answered either Yes or No to the questions it was asked.[9] Again in the 13th century, the monks Albertus Magnus and Roger Bacon built talking androids without any further development (Albertus Magnus complained that he had wasted forty years of his life when Thomas Aquinas, terrified by his machine, destroyed it).[10] In 1642, the Renaissance saw the invention of the mechanical calculator,[11] a device that could perform all four arithmetic operations without relying on human intelligence.[12] The mechanical calculator was at the root of the development of computers in two separate ways. Initially, it was in trying to develop more powerful and more flexible calculators[13] that the computer was first theorized by Charles Babbage[14][15] and then developed.[16] Secondly, development of a low-cost electronic calculator, successor to the mechanical calculator, resulted in the development by Intel[17] of the first commercially available microprocessor integrated circuit. First general-purpose computers In 1801, Joseph Marie Jacquard made an improvement to the textile loom by introducing a series of punched paper cards as a template which allowed his loom to weave intricate patterns automatically. The resulting Jacquard loom was an important step in the development of computers because the use of punched cards to define woven patterns can be viewed as an early, albeit limited, form of programmability.